Saturday, 3 December 2011

Nintendo is nintendo

Nintendo Corporate Social Responsibility Report (CSR)
Nintendo of America Inc. is a wholly owned subsidiary of Nintendo Co. Ltd. (NCL), located in Kyoto, Japan. Below is a summary of Nintendo of America's CSR activity concerning product quality and safety, customer service, employee welfare and wellbeing, environmental activities, community efforts and corporate giving along with corporate compliance and governance. To view the full CSR report as provided by Nintendo Co. Ltd., please click here.
Scroll down to view all the topics on this page, or use the links below to go directly to a specific topic.

Nintendo - Product Quality and Safety: Please click on the link below to find information on Nintendo product quality and safety.

Nintendo of America - Customer Service:
    How Does Nintendo of America provide end user support for the America's?
    If you need support for your Nintendo product, please visit support.nintendo.com for online assistance. If you can't find the help you need on our website, Nintendo of America also provides customer service in English, French and Spanish. Click here to send an email, or call 1-800-255-3700, for assistance. Our Contact Center is open 6:00 am to 7:00 pm (Pacific Time), 7 days a week.

Nintendo of America - Employee Welfare and Well-being:
    What kinds of measures are taken at Nintendo of America to promote work-life balance and employee wellbeing?
    Nintendo of America offers employees various programs and opportunities to help promote healthy lifestyle choices, as well as continuing education and training. Some examples of these programs and opportunities are:
    • Nintendo of America has been recognized by the American Heart Association as one of its Start! Fit-Friendly Companies.
    • Comprehensive ergonomic workstation considerations for all Nintendo of America employees, including corporate support of an active employee-based Ergonomic Task Force, annual and on-demand training, and multiple levels of ergonomic assessment opportunities for fixed and non-fixed workstations.
    • Nintendo of America supports a comprehensive employee "safety at work" program that actively assesses injury risk, works to mitigate the risk with local management and maintains regulatory compliance. A no-cost-to-employee's opportunity to participate and gain lifetime skills in 1st Aid / Cardio-Pulmonary Resuscitation (CPR)/ Automated External Defibrillator (AED) training.
    • Subsidized safety-shoe program for all Operations employees.
    • Subsidized transportation options including the free use of an onsite Zipcar and bus passes.
    • Opportunity to relax, recover and spend time with family though earned vacation, sick and holiday time.
    • A Wellness Program that supplies information, resources and activities to improve all aspects of employee health and well-being through a dedicated Wellness Web Site offering online assessments, fitness planners and trackers and personal health coaching, as well as company-paid annual flu shots and biometric screenings. An on-site corporate fitness center and subsidized membership to sponsored fitness clubs, or a health club allowance.
    • Health insurance premium incentive for being tobacco free or enrolling in a company-paid tobacco cessation program.
    • A free confidential Employee Assistance Program (EAP) to assist employees dealing with legal or financial issues, lifestyle planning, stress management, child/elder care planning, and more.
    • Subsidized healthy meal and snack options and incentives for participation in Weight Watchers® programs.
    • Free access to doctors and nurses through a 24/7 support helpline.
    • Tuition reimbursement program for those seeking to further educate or advance themselves through formal programs relating to their current or prospective jobs.
    • Comprehensive retirement programs to help employees save for their retirement.
    • Organizational Development department and online tools that increases focus on the area of employee training and skills enhancement.

Nintendo of America - Environmental:
What does Nintendo of America do to help protect the environment?
Nintendo of America is very concerned with doing our part to help preserve the environment. We are always researching new ways to make our products, operations and corporate offices as environmental-friendly as possible. Below are some of the activities Nintendo of America currently undertakes. For more information on environmental efforts by Nintendo Co. Ltd., please click here.

Product Take Back and Recycling Programs:

  • For information on Nintendo of America's Product Take Back Program and other recycling options, please click here.
Product Repairs and Returns:

  • Nintendo products can be sent in for repair by contacting our Consumer Service department at 1-800-255-3700 between 6:00 a.m. and 7:00 p.m. (Pacific Time), seven days a week.
  • In calendar year 2010, Nintendo of America processed 860 tons of returned products (U.S. and Canada), of which 65% was reused and 35% recycled. We also offer a take back program for consumers with older products, rechargeable batteries, etc.
Corporate Offices and Distribution Centers:

  • Nintendo of America's new headquarters building in Redmond, Wash., was awarded LEED Gold Status by the U.S. Green Building Council, placing it among the nation's top-rated buildings for sustainability and environmental friendliness. LEED certification indicates that a company has taken measurable steps to implement green building design, construction, operations and maintenance solutions.
  • We actively promote composting programs wherever possible.
  • Our Procurement department reviews all materials purchased to ensure, whenever possible, that we are receiving the most environmentally friendly products including office supplies such as recycled paper clips, report covers, note pads and restroom products.
  • We actively promote the recycling of aluminum cans, plastic bottles, paper, glass, cardboard and batteries.
  • We use recycled paper in our printers and copiers and limit our use of colored paper, since it's not easily recycled.
  • We use recycled paper as packaging for all our retail shipments.
In our product packaging:

  • Our instruction manuals and inserts use vegetable based inks.
  • Recyclable cardboard packaging has replaced PVC/PET clamshells for all Wii and Nintendo 3DS accessories.
  • We were able to reduce the amount of plastic used to manufacture Wii disc and Nintendo DS game cases by more than 23 percent.
Logistics and Transportation:

  • 100 percent of our freight carriers have been certified through the EPA's SmartWay program. The program goal is to reduce greenhouse gas emissions through collaboration with the freight transportation industry.
    http://www.epa.gov/smartway/

Nintendo of America - Corporate and Community Activities:
What kinds of community and corporate giving activities are undertaken at Nintendo of America?
Nintendo of America makes corporate contributions to charitable organizations on an on-going basis. Additionally, Nintendo of America offers an Employee Matching Gifts Program where Nintendo will match, dollar-for-dollar or product-for-product, employee donations to qualified organizations of the employee's choice. Nintendo of America has also established a dedicated employee organization for charitable activities called the NGiving Committee.
Here are some of the charitable organizations and events that are supported by Nintendo of America and its employees.
  • United Way of King County: Nintendo has a long relationship with this charitable organization that has many community-based organizations under their charitable umbrella. Early learning and ending homelessness are two of the community's most pressing issues.
  • United Way of the Bay Area: Ensuring all residents have access to the building blocks to a better life: education, income and health.
  • United Way of New York City: Connects people, resources and ideas to create a thriving community characterized by income stability, educational success, and healthy people.
  • The Starlight Children's Foundation: Nintendo sponsors events for both the Washington Chapter and the National organization of this charitable foundation to benefit seriously ill children and their families. Nintendo helps fund the production, repair, and operations costs for the Fun Centers, specially designed for use in pediatric hospital settings.
  • Boys & Girls Clubs of Bellevue: Annual Charity Auction Sponsorship, Celebration Luncheon Sponsorship, and Youth of the Year Awards, Friends Breakfast Sponsorship, SMART Girls Program Event Sponsorship, holiday "Adopt-a-Family," and product donations for miscellaneous events.
  • Boys & Girls Clubs of Bellevue Low-Income Public Housing Site "Eastside Terrace": Annual Sponsorship (toward operating expenses), Special Events sponsorship, Summer Swimsuit Drive, Summer Reading Program support, Backpack & School Supply Drive, and Winter Coat Drive.
  • Wellspring Family Services: Annual Luncheon Sponsorship.
  • Wellspring Family Services: Baby Boutique: Annual donation and Toys for Holiday Room.
  • Make A Wish Foundation: Annual Sponsorship, monetary and product.
  • The ESA (Entertainment Software Association) Foundation: Nite to Unite event sponsorship.
  • YWCA Family Village: Annual Thanksgiving dinner drive.
  • Northwest Harvest: Annual food collection drive.
  • Food Bank for New York City: Annual food collection drive.
  • Second Harvest Food Bank of Santa Clara and San Mateo Counties: Annual food collection drive.
  • Hopelink: Annual Giving Tree collecting holiday gifts for children in need.
  • Nintendo Annual Golf Tournament: Benefitting a different charity each year.


Nintendo of America - Corporate Governance:
    To see a summary of Nintendo of America's Code Of Conduct, please click on this link.
    Additional information regarding Nintendo Co. Ltd. Corporate Governance can be found here.

Love Nintendo

Company History

Nintendo Entertainment System
Introduced in 1985, the NES was an instant hit. Over the course of the next two years, it almost single-handedly revitalized the video game industry. Selling over 60 million units, people brought games like Mario and Zelda into their homes for the first time on the NES.

Game Boy
The screen was four-colors-of-gray but the device defined portable gaming and was enormous fun. Game Boy, which came out in 1989, was closely associated with the classic game Tetris when it debuted. Game Boy is the most successful video game system ever released. Since its introduction in 1989, Game Boy has sold well over 150 million systems worldwide. Originally bundled with the game, Tetris, this little handheld became an instant phenomenon.

Super Nintendo Entertainment System
The SNES was released in 1991 and featured 16-bit technology. More processing power meant more entertaining games which helped the SNES sell more than 49 million systems worldwide.

Nintendo 64
The N64 set new standards in realistic 3D gaming when it came out in 1996. Super Mario 64 was the system�s showcase game and thrilled millions with its amazing graphics and gameplay.

Game Boy Pocket
The same year the N64 came out, the Game Boy Pocket found its way into gamers� school backpacks all over the world. It was smaller than the original Game Boy and came in a variety of colors.

Game Boy Advance
Featuring a larger screen and better graphics than previous versions of the Game Boy, the GBA would go on to sell tens of millions of units worldwide after its North American debut in 2001.

Nintendo GameCube
2001 also saw the release of the Nintendo GameCube which one-upped the graphics and gameplay of the N64. It was the first Nintendo system to use optical discs instead of cartridges for its games.

Game Boy Advance SP
Released in 2003, the Game Boy Advance SP had the same size screen as the Game Boy Advance, but the GBA SP was dramatically smaller, lighter, and folded in a clamshell design to become truly pocket portable. It also featured a rechargeable battery and backlit screen.

Nintendo DS
Featuring two screens, including a touch screen, a microphone, built-in Wi-Fi capability, and backward compatibility, the DS is an incredibly successful portable gaming device beating its rivals in the marketplace by a wide margin.

Nintendo DS Lite
The Nintendo DS is smaller, lighter, and has brighter screens than the previous model and has been embraced by fans. Tens of millions of DS Lites have sold worldwide since its release in early 2006.

Wii
In 2006, Nintendo introduced the Wii and with it several advanced, revolutionary features. Wireless motion-sensitive remote controllers, built-in Wi-Fi capability, and a host of other features have made the Wii the best-selling latest generation console system in the world.

Nintendo DSi
In April, Nintendo DSi introduced a revised portable system with two cameras and wireless access to downloadable games via the Nintendo DSi Shop. Wii Sports Resort built on the Wii Sports phenomenon and included the new Wii MotionPlus accessory, which made motion controls even more precise. Wii Fit Plus brought new options and activities to the fitness software and New Super Mario Bros. Wii brought the hand-held game to the home console. The Nintendo DS family of systems set a new all-time calendar-year U.S. sales record for any console or hand-held system.

Nintendo DSi XL
Nintendo DSi XL debuted with screens that were 93 percent larger than those on Nintendo DS Lite. Nintendo and Netflix announced a partnership that would allow most Netflix subscribers to stream movies and TV shows directly through their Wii consoles. The American Heart Association and Nintendo of America formed a multifaceted strategic relationship aimed at helping people create healthy lifestyles through physically active play. The iconic American Heart Association brand appeared on boxes for the Wii Fit Plus and Wii Sports Resort software and for the Wii system itself. Super Mario Galaxy 2 was just as well-received and well-reviewed as the original, Metroid: Other M took the franchise in a new direction and Donkey Kong Country Returns revisited a classic franchise. The Wii Games: Summer 2010 competition brought thousands of people of all ages together in fun competitions.

Nintendo 3DS
On March 27, 2011 in the United States, Nintendo launches the Nintendo 3DS system, which allows users to view 3D content without the use of special glasses.

Listen


About spyware : what is spyware?


'Spyware' is similar to a virus but with some differences. It will secretly hide itself on your computer without your knowledge like a virus does, but most of the time it doesnt hack its way on to your computer via a website or an email like a virus would, but most likely it was hidden inside some free software which you installed and thought was totally legitimate. Its purpose is to gather information about you, usually your bank details or your credit card number. It will monitor what your doing on the web, and wait patiently for you enter some credit details or anything that looks like a password in to a web page, as to copy this information.
Once it has this information, it will secretly transmit the information to the creator of the spyware program.
Spyware can often not do its own job properly and cause problems with you computer. Your computer would start to slow down and sometimes crash.


How to remove spyware

Removing spyware manually can be tricky. The easiest method is to install a proper anti-spyware software. There are only a few we recommend you use, as some spyware can be found in some anti-spyware software. Recommended

  • Free AVG anti-virus and anti-spyware
  • Spybot
  • Windows Defender
  • Microsoft OneCare
  • .. list to be updated..
    Not recommended

  • WinFixer
  • WinAntivirus
  • DriveCleaner
  • ErrorSafe
  • XP Antivirus
  • Who Realy Needs

    Checking your JavaScript..


    .

  • Javascript is working. v1.0 v1.1 v1.2 v1.3 v1.4 v1.5 v1.6 v1.7 v1.8


  • Java is enabled


  • Java is working


  • JavaScript processing performance: 4 star

  • Javascript is component you need on your computer which allows a web page to do stuff like move graphics around, make text move and change when you put your mouse over it. Some internet problems are because of your Javascript not functioning, eg. An ordering page wont let you order an item. 99% of browsers have it preinstalled, and a lot of website use it. If you disable it, you will find a lot of your favourite website will stop working correctly.
    This page also does a quick performance check. If you have a 'poor' performance, this means that some web pages may take a while to work. This is usually caused if you have a low performance computer. Sometimes changing your browser can make quite a difference to the JavaScript performance.
    We and most people would recommend not disabling Javascript.

    Java is similar to javascript but can do even more with graphics and other stuff that Javascript cant do. Java is not normally preinstalled, but it is easy to install. Only some websites require you to have Java working. Most of these websites are games which you can play online, or certain types of chat rooms.
    You dont normally need to install this unless there is something in particular you want to do on a website that requires Java.
    There are two main types of Java you can install:
  • Java from Sun Microsystems

  • Java from Microsoft

  • You can no longer download Microsoft Java. You can only obtain this by using Microsoft's update page.

    About Cookies

    What are internet cookies?

    Cookies are small bits of information. Its information that a website stores in a secure area on your computer. This area is known as the 'cookie jar'! This is the only area that cookies can be stored and retrieved. Each website can only access its own information not information stored by other websites, (unless a website deliberately passes information across.)
    Websites uses cookies so that they still remembers you when you click to the next page, or come back to the website later. Information such as the fact you have logged in to the website.
    Most websites assign you a unique number and store that in the cookie - this is known as a session cookie. These are usually used to keep track of your actions, such as log in. If you try login without them, you will soon find yourself logged back out, as it would not be able to keep track of the fact you have logged in, or you had just upload a photo for example. It would forget who you are and what you did. Without cookies, you soon find your being asked again to upload photo or you have been logged out.

    Should I disable cookies?

    Cookies are not as scary as people make out. Its a personal choice, but we say you should have cookies enabled.
    Cookies are enabled by default. If your cookies are not working its likely because someone has disabled them.
    You will notice all sorts of internet problems if you disable your cookies. Any website that perform some sort of task for you is not likely to work; when you click to go to the next page, everything you had done will be lost. Very few websites do try to operate without cookies, but they do this by storing your cookie information somewhere else.

    What can be stored within a cookie?

    Often information that you have typed in to a form is stored within the cookie, so that when you return back to the website days later, it can pre-populate the form with the previous information.
    Advertisements on a web page often uses cookies, as they use cookies to assign a unique number to you, this enables them to track which adverts you have seen, so that they can build a picture of what kinds of things you like and enable them to display adverts that they think you would be interested in.

    Why are cookies risky?

    Some viruses try to copy cookies stored on your computer and send them to someone else. If a virus manages to steal your cookies, it is then possible for it to use it to login to websites pretending to be you. This is only possible if have been infected by a virus and you have not logged off from the websites you have visited. This is the reason why many websites do log you off automatically just to be safe. But it is advisable to log off from websites (eg. Social networks) rather than just close the window.

    How are cookies created?

    Most websites send and store cookie information just by putting the cookie contents within http header. http header can not be seen within the contents of a page.
    The same cookies can also be accessed by using JavaScript within a page. JavaScript is also able to send and retrieve this information by using Ajax.

    FAQ
    Q. Can too many cookies slow down your computer?
    A. Yes. Your computer has to lookup your cookie every time you visit a website, this can slow your computer down slightly, also cookies are constantly sent to and from the internet which slows down your connection very slightly. If a website uses cookies, it will have to send that cookie to the website every time you visit a page from that website.
    Q. What are tracking cookies and how do they infect computers?
    A. Cookies are harmless, they dont 'infect' your computer. But often used by advertising companies to see which websites of theirs you are visiting. Potentially they can build a picture of your browsing habits across their advertising network. They would store and use this information to send you adverts which they think are more likely to interest you.
    Q. How do you delete or erase cookies on your herddrive.
    A. It depends on what kind of computer you have, and which kind of browser you using. In most cases, on the menu bar click [tools > options > delete cookies]
    Q. Have internet problems with my cookies?
    A. Read the information above!

    Sony on Crazy

    FIFA and Sony Music Entertainment Select "Happiness" by Alexis Jordan as FIFA Women's World Cup 2011™ Official Song

    NEW YORK, May 19, 2011 -- FIFA and Sony Music Entertainment today announced that "Happiness" (Dave Aude Remix) by 19-year-old singing sensation Alexis Jordan (Star Roc/Roc Nation/Columbia), has been chosen as the Official Song of the upcoming FIFA Women's World Cup in Germany 2011™. Alexis Jordan will perform the song on July 17 at the closing ceremony of the event in Frankfurt.
    Produced by the multi-platinum, award-winning production and writing team, Stargate – whose other credits include recent No. 1 hits such as Rihanna's "Only Girl In The World" and "What's My Name" and Katy Perry's "Firework" – "Happiness" is a heartfelt and universally acclaimed song that will make the emotional connection between music, the global sport of football and the FIFA Women's World Cup™.  Alexis sings the song straight from the heart to the top of the charts. Already a proven hit in Europe, Australia and US clubs, the positive message of the official song of the FIFA Women's World Cup 2011™ is sure to reach a wider audience.  
    "The Official Song plays an important role in establishing the identity of our events with football fans all over the world. 'Happiness' by Alexis Jordan is a great song which captures the joyous nature of women's football and the FIFA Women's World Cup. I'm looking forward to hearing the song played during the event this summer" said Thierry Weil, FIFA Marketing Director.
    "I am honored that 'Happiness' has been chosen to be used as the official song of the 2011 FIFA Women's World Cup," said Alexis Jordan. "The FIFA Women's World Cup is a special event that unites and inspires people and cultures all around the world. 'Happiness' is a song that touches everyone universally and celebrates one of our greatest emotions."
    "Soccer brings people from the whole world together, just like music," said Stargate. "We're proud to be a small part of such a big event and hope to bring a little 'Happiness' to contestants and fans alike."
    About Sony Music Entertainment
    Sony Music Entertainment is a global recorded music company with a current roster that includes a broad array of both local artists and international superstars. The company boasts a vast catalog that comprises some of the most important recordings in history. It is home to premier record labels representing music from every genre, including American Recordings, Arista Nashville, Arista Records, Battery Records, Beach Street Records, BNA Records, Columbia Nashville, Columbia Records, Day 1, Epic Records, Essential Records, Flicker Records, J Records, Jive Records, LaFace Records, Legacy Recordings, MASTERWORKS, Polo Grounds, RCA Records, RCA Nashville, RCA Red Seal, RCA Victor, Reunion Records, Roc Nation, Sony Classical, Sony Music Latin, Star Time International, Verity Gospel Music Group, and Volcano Entertainment. Sony Music Entertainment is a wholly owned subsidiary of Sony Corporation of America. 
    About FIFA
    The Federation Internationale de Football Association (FIFA), based in Zurich, Switzerland, is world football's governing body, comprising 208 football associations grouped into six confederations. As its claim "For the Game. For the World." indicates, FIFA's activities extend far beyond its broad spectrum of international competitions, headed by the FIFA World Cup™. FIFA also provides material, financial and promotional resources for developing the game around the world, and offers underprivileged communities support through the Football for Hope movement. For more information on FIFA and its competitions, please visit the official website at http://www.FIFA.com.

    Crazy on Sony

    Edgar Berger Named President & CEO, International, Sony Music Entertainment

    New York, NY, August 9, 2011 - Edgar Berger has been named President & CEO, International, Sony Music Entertainment, it was announced today by Doug Morris, Chief Executive Officer, Sony Music Entertainment.
    In this role, Berger will be responsible for Sony Music’s operations and regional offices outside the U.S. He will be based in London and will report directly to Morris.
    Morris stated, “We are delighted to have Edgar heading up our International operations. He has a proven track record of success through his leadership of both the strategically important German market and the larger GSA region. We are excited that he will now apply his talents to breaking artists and driving strategic business initiatives and innovation in our territories around the world.”
    Berger stated, “I’d like to thank Doug for this fantastic opportunity. Sony Music has a tremendous roster of artists worldwide. I look forward to working with our labels, and the teams in all the territories to develop great music, and further grow our business around the world.”
    Most recently, Berger served as CEO, Sony Music Entertainment, GSA Region, overseeing the company’s operations in Germany, Switzerland and Austria. Previously he was CEO of Sony Music Entertainment Germany, where he focused on breaking new artists, increasing market share and profitability in the region, and expanding into new businesses such as management and touring. From 2000 until 2005, he held a series of executive roles at Bertelsmann AG, including Executive Vice President in charge of synergy management and corporate development.  From 1994 - 2000, he worked as a television reporter as well as a political correspondent for RTL Television in Bonn and Berlin. Berger started his professional career in 1992 at the consulting firm Roland Berger & Partners. 
    About Sony Music Entertainment
    Sony Music Entertainment is a global recorded music company with a current roster that includes a broad array of both local artists and international superstars. The company boasts a vast catalog that comprises some of the most important recordings in history. It is home to premier record labels representing music from every genre, including American Recordings, Arista Nashville, Arista Records, Battery Records, Beach Street Records, BNA Records, Columbia Nashville, Columbia Records, Day 1, Epic Records, Essential Records, Flicker Records, J Records, Jive Records, LaFace Records, Legacy Recordings, MASTERWORKS, Polo Grounds, RCA Records, RCA Nashville, RCA Red Seal, RCA Victor, Reunion Records, Roc Nation, Sony Classical, Sony Music Latin, Star Time International, Verity Gospel Music Group, and Volcano Entertainment. Sony Music Entertainment is a wholly owned subsidiary of Sony Corporation of America.